Live multiplayer browser strategy

Every citizen is a choice.
One dynasty wins.

Manage a population that ages, balance food, construction, and defence, and choose a machine-god that shapes your strategy. Complete your pyramid before rival rulers. The first finished Ascendant Capstone ends the world.

  • No download
  • Desktop & mobile
  • Continues between sessions
A solar-tech Egyptian village beneath the desert sun
LIVE STRATEGY WORLDS
01GOAL World objectiveComplete the Ascendant Capstone
WORLD CONTINUES
BETWEEN SESSIONS
Living populationReal-time decisionsRival monumentsOne winner

The world objective

Five phases.
One decisive finish.

Every dynasty enters the same Ascension race. Grow your economy, defend your people, and commit limited limestone and obsidian to five monument phases.

Raid a rival’s stores, damage their unfinished pyramid, or negotiate a pact while you prepare your next move. The first ruler to complete the Ascendant Capstone wins and freezes the world immediately.

See how Ascension works
The completed Ascendant Pyramid
Final phaseASCENDANT CAPSTONE
  1. 01Foundation of Eternity
  2. 02Lower Terraces
  3. 03Inner Sanctum
  4. 04Upper Terraces
  5. 05Ascendant Capstone
5Phases of
Ascension
6Machine-god
choices
12Village
structures
3Strategic
resources
1Winning
dynasty

Connected strategy systems

Every decision leaves a mark.

In a techno-mystic Egypt, your people, village, machine-god, and rivals create competing pressures. Strengthening one part of your strategy always costs time, resources, or citizens elsewhere.

01 Citizens of a Phratek dynasty

Living population

Manage citizens who age.

Assign working-age citizens to production, construction, the monument, or military service. Every commitment leaves fewer hands for another task.

See population mechanics
02 Solar-tech temple

Village planning

Build the village your strategy needs.

Expand production, housing, defence, or military capacity. Every building spends resources and pulls citizens from other work.

Compare all 12 buildings
03 Maat Core machine-god

Machine-god strategy

Choose a power. Accept its price.

Choose one of six machine-gods. Each strengthens one strategy and weakens another.

Compare the six machine-gods
04 Solar chariot

War & diplomacy

Pressure rivals without exposing your village.

Send gifts, negotiate a pact, raid exposed stores, or damage unfinished monument work. Every soldier recruited is one fewer citizen producing at home.

See conflict mechanics

See the game

Your dynasty, alive in real time.

Review your village at a glance, then act on production, population, defence, or monument progress. Every command uses the same world clock.

Phratek command overview showing a village, resources, and pyramid objective
01 / Dynasty commandManage your village from one command centre.
Phratek Divine Council with machine-god choices
02 / Machine-godsCompare every advantage and weakness before choosing.
Phratek pyramid construction and five Ascension phases
03 / AscensionTrack all five phases and every rival’s progress.

Join a world in progress

Start without becoming an immediate target.

New villages receive a 72-hour founding shield that blocks raids and a fourteen-day production boost. Use that protection to establish your economy before rivals can attack.

Play free

Raise a dynasty. Build eternity.

Finish the pyramid first.

Create your account for free, enter a live world, and complete the Ascendant Capstone before every rival.